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<td align="left" class="titleTableTitle">Papervision3D 2.1 日本語 リファレンスガイド</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('../../../../all-classes.html')" href="../../../../package-summary.html">All&nbsp;Packages</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../../all-classes.html')" href="../../../../class-summary.html">All&nbsp;Classes</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../../index-list.html')" href="../../../../all-index-A.html">Index</a>&nbsp;|&nbsp;<a href="../../../../index.html?org/papervision3d/core/effects/BitmapFireEffect.html&amp;org/papervision3d/core/effects/class-list.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No&nbsp;Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="../../../../images/logo.jpg"></td>
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<td align="left" id="subTitle" class="titleTableSubTitle">Class&nbsp;BitmapFireEffect</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a></td>
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<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">org.papervision3d.core.effects</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class BitmapFireEffect</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">BitmapFireEffect <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../../images/inherit-arrow.gif"> org.papervision3d.core.effects.AbstractEffect</td>
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<p></p>
  BitmapFireEffect クラスは、炎のように歪めるエフェクトです。
  <p></p>
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<div class="summaryTableTitle">Public Properties</div>
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<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#blueFlame">blueFlame</a> : Boolean<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#distortion">distortion</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
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<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#distortionScale">distortionScale</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#fadeRate">fadeRate</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#flameHeight">flameHeight</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#flameSpread">flameSpread</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#height">height</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#smoke">smoke</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#target">target</a> : DisplayObject<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
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<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#targetName">targetName</a> : String<div class="summaryTableDescription">[write-only]
         <span lang="ja">煙の量を設定します。0 は少し、1 は沢山です。</span>
   <span lang="en">Sets the amount of smoke.</div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#width">width</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
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<th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<a class="signatureLink" href="#BitmapFireEffect()">BitmapFireEffect</a>(r:Number = 1, g:Number = 1, b:Number = 1, a:Number = 1)</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
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<a class="signatureLink" href="#attachEffect()">attachEffect</a>(layer:<a href="../../view/layer/BitmapEffectLayer.html">BitmapEffectLayer</a>):void</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
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<a class="signatureLink" href="#clear()">clear</a>():void</div>
<div class="summaryTableDescription">
         炎を作成します。
   </div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
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<a class="signatureLink" href="#postRender()">postRender</a>():void</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#stopFire()">stopFire</a>():void</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">BitmapFireEffect</td>
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<a name="propertyDetail"></a>
<div class="detailSectionHeader">Property detail</div>
<a name="blueFlame"></a>
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<td class="detailHeaderName">blueFlame</td><td class="detailHeaderType">property</td>
</tr>
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<div class="detailBody">
<code>blueFlame:Boolean</code>&nbsp;&nbsp;[read-write]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get blueFlame():Boolean</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set blueFlame(value:Boolean):void</code>
<br>
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<a name="distortion"></a>
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<td class="detailHeaderName">distortion</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>distortion:Number</code>&nbsp;&nbsp;[read-write]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get distortion():Number</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set distortion(value:Number):void</code>
<br>
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<a name="distortionScale"></a>
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<td class="detailHeaderName">distortionScale</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>distortionScale:Number</code>&nbsp;&nbsp;[read-write]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get distortionScale():Number</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set distortionScale(value:Number):void</code>
<br>
</div>
<a name="fadeRate"></a>
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<td class="detailHeaderName">fadeRate</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
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<div class="detailBody">
<code>fadeRate:Number</code>&nbsp;&nbsp;[read-write]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get fadeRate():Number</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set fadeRate(value:Number):void</code>
<br>
</div>
<a name="flameHeight"></a>
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<td class="detailHeaderName">flameHeight</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>flameHeight:Number</code>&nbsp;&nbsp;[read-write]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get flameHeight():Number</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set flameHeight(value:Number):void</code>
<br>
</div>
<a name="flameSpread"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">flameSpread</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>flameSpread:Number</code>&nbsp;&nbsp;[read-write]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get flameSpread():Number</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set flameSpread(value:Number):void</code>
<br>
</div>
<a name="height"></a>
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<td class="detailHeaderName">height</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>height:Number</code>&nbsp;&nbsp;[read-write]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get height():Number</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set height(value:Number):void</code>
<br>
</div>
<a name="smoke"></a>
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<tr>
<td class="detailHeaderName">smoke</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>smoke:Number</code>&nbsp;&nbsp;[read-write]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get smoke():Number</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set smoke(value:Number):void</code>
<br>
</div>
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<td class="detailHeaderName">target</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>target:DisplayObject</code>&nbsp;&nbsp;[read-write]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get target():DisplayObject</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set target(value:DisplayObject):void</code>
<br>
</div>
<a name="targetName"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">targetName</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>targetName:String</code>&nbsp;&nbsp;[write-only]<p>
         <span lang="ja">煙の量を設定します。0 は少し、1 は沢山です。</span>
   <span lang="en">Sets the amount of smoke. 0 little, 1 lots.</span>
                  </p><p>The default value is <code></code>.</p>
<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set targetName(value:String):void</code>
<br>
</div>
<a name="width"></a>
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<td class="detailHeaderName">width</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>width:Number</code>&nbsp;&nbsp;[read-write]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get width():Number</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set width(value:Number):void</code>
<br>
</div>
<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="BitmapFireEffect()"></a>
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<td class="detailHeaderName">BitmapFireEffect</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
</tr>
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<div class="detailBody">
<code>public function BitmapFireEffect(r:Number = 1, g:Number = 1, b:Number = 1, a:Number = 1)</code><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">r</span>:Number</code> (default = <code>1</code>)<code></code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">g</span>:Number</code> (default = <code>1</code>)<code></code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">b</span>:Number</code> (default = <code>1</code>)<code></code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">a</span>:Number</code> (default = <code>1</code>)<code></code></td>
</tr>
</table>
</div>
<a name="methodDetail"></a>
<div class="detailSectionHeader">Method detail</div>
<a name="attachEffect()"></a>
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<td class="detailHeaderName">attachEffect</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
</tr>
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<div class="detailBody">
<code>public override function attachEffect(layer:<a href="../../view/layer/BitmapEffectLayer.html">BitmapEffectLayer</a>):void</code><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">layer</span>:<a href="../../view/layer/BitmapEffectLayer.html">BitmapEffectLayer</a></code></td>
</tr>
</table>
</div>
<a name="clear()"></a>
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<td class="detailHeaderName">clear</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>public function clear():void</code><p>
         炎を作成します。
   </p></div>
<a name="postRender()"></a>
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<td class="detailHeaderName">postRender</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>public override function postRender():void</code>
</div>
<a name="stopFire()"></a>
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<tr>
<td class="detailHeaderName">stopFire</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function stopFire():void</code>
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